Madden NFL 22 comes out August 20 and has just received his first major post-launch patch. While fans of the game of football were mostly satisfied with the changes that have been implemented for the payment of this year, he was accompanied by a multitude of bugs and problems. The recently released update focused on solving these problems and a significantly improved gameplay for much closer to where it should have been at launch.
The Franchise mode of the game was the biggest bug reported by players of Madden NFL 22. This was a particular problem that affected the recorded files of some players, making them automatically lose games, even if the initial result was in fact a victory.
Electronic Arts said in its update notes titles of 2 September they had fixed the bug of Franchise mode for old and new generation consoles. In addition, EA also corrected its stability issues face to face, and the new generation of problem which allowed coordinators to be poached from other teams during the week of the Super Bowl.
The new patch Madden NFL 22 has also corrected the wrong cover passes in its gameplay. EA has confirmed that it would continue to monitor customer feedback about it. This proves that the studio is well aware of the dissatisfaction of their community to face the state of the cover Madden NFL passes 22. Although the bug has not been specifically corrected in this patch, EA has fixed two bugs that appeared on the defense, which helped to unlock defensive ends too frequently. The second bug that was fixed was the issue that caused the inappropriate activation of management achievements when the defense had only three rushers of passes on the game in progress.
Another note of major update showed that EA had corrected the problem of Momentum. The new Momentum System game was criticized for not being tuned and seemed not to swing properly. In the future, however, the developers have promised that Momentum oscillate more slowly in the online game face to face.
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