If you are on offense, even if you do not directly control the receiver, you can order its receiver to try a particular type of Catch. Timing is tricky because after the ball passes into the air, you must press the catch type button immediately after the pass. For short-distance travel, you may not even have time to press the button, in which case the receiver will stick to the default settings.
There are three types of Catch:
Possession is when the receiver must stop running to ensure the ball is secured. These result in a high acquisition rate, but the number of codes afterward is minimal—sort by pressing X on PS4 or A on XBOX One.
Running after catching the ball, or RAC is the time the receiver tries to keep moving while catching the ball. In all cases, this is usually the default Catch type. The handset is vulnerable in the first few steps of the Catch—sort by pressing Triangle on PS4 or Y on XB1.
Aggressive catching refers to the way the catcher puts his body on the line to catch the ball, usually jumping, diving, or trying to find the ball with one hand. These cause the reception rate to be slightly lower than the other two reception rates, but they allow the receiver to Catch inaccurate passes. They also will enable the receiver to fight for the ball while being screened. If the ball is hit particularly badly, it may break the interception—sort by pressing Square on PS4 or X on XB1.
On the defensive side, some of the mechanisms mentioned in the paragraph above can help move the ball out. For example, using a bat or striptease button before contacting will significantly increase the chance of throwing the receiver away, especially during the first few steps of the catch attempt. The same disadvantages apply. If you try to hit and miss, the receiver will probably have an empty space and will have more yardage than he otherwise would.
If you are in a defensive state, then if the receiver is particularly good at bringing the ball in, trying to move the ball in this way may be risky. Therefore, you can let the defender "play" the defender by trying to wave or intercept in the air instead of "playing the role of the receiver." To try to use the racket as a cover for defenders, press the Square button (PS4) or X button (XB1) when the ball in flight approaches. Press the "triangle" button or "Y" button to try to intercept, the chance of doing so is small, but if successful, it will lead to personnel turnover.
You can use "coach adjustment" in the play screen to influence the team's default behavior on offense or defense. You can set their default catch type, whether the dribble rack protects the ball, and whether the defender tries to hit the stick or peel the ball. Whether you are practicing for AI in regular games or in practice mode, practicing these skills and settings is very important if you plan to compete in competitions.
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